Modernist Clock

The purpose of this project was to create a fictional artifact, specifically a modernist clock, and demonstrate its functionality through interactive elements, similar to a museum interactive screen. The clock was modeled in Autodesk Maya, textured in Substance Painter, and the scene, along with the interactive features, was developed using scripts in Unity.

Thank you for your time.

shirintawakol@gmail.com

Thank you for your time.

shirintawakol@gmail.com